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Editor workspace

Find the tools that edit and test your project.

Viewport and selection

The viewport shows your World. Select a Cell or Actor to edit its properties. Check the selection before changing a name, transform, or binding.

Project hierarchy

Use the hierarchy to organize Actors, folders, and Modules. See Hierarchy.

Script editor and Output

Save scripts with the .aeo extension. Output shows messages from debug.log() and script failures. For syntax and examples, open AeoScript. For errors, open Debugging scripts.

Settings

Use Settings for editor input, theme, and display preferences. Editor settings and authored game content have different purposes.

UI authoring

Use UI Authoring to create a document with Panel, Text, and Button controls. Give script-controlled elements a Script key. See UI.

[BETA] marks features newer than the current public release. Current release: 0.8.0.